Lore wiki — setting and story, not stats or game mechanics.
Factions
Arasaka
Japanese corporate powerhouse—discipline, surveillance, and long memory.
Arasaka presents itself as order through control: security products, political leverage, and a culture that treats loyalty as infrastructure. Outsiders experience the corp as immaculate surfaces and invisible pressure—policy enforced as atmosphere.
How to think about them
- Vertical integration — Influence spans hardware, intelligence, and narrative; attacks rarely hit only one layer.
- Time horizon — Decisions are measured in decades; personal grudges can map onto institutional ones.
- Face — Public image is a weapon; embarrassment can matter as much as market share.